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    • Member: Rodeo FX
    • Project: The Legend of Tarzan - Rodeo FX VFX Breakdown
    • Role: VFX and animation
    • Description: Rodeo FX completed nearly 200 visual effects shots for The Legend of Tarzan, including action sequences with CG hippos and crocodiles, where realistic water interaction was critical for the success of the shots. The studio’s VFX work helped lift these animal sequences to a level where they look like scenes from a nature documentary. This is the first major production on which Rodeo FX has created CG creatures, adding to its repertoire of VFX skills. Check out our The Legend of Tarzan page: http://www.rodeofx.com/en/projects/legend-of-tarzan
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    • Member: Jonathan Winbush
    • Project: Mix Master Mike Presents Magma Chamber 360VR
    • Role: VR Compositer / Environment Artist / Bouncer
    • Description: Magma Chamber VR is a 360 VR + Live DJ Experience like no other. After the hit release full length album Magma Chamber, from Mix Master Mike, Mike wanted to take the album to the next level and combined his audio arsenal with the visual onslaught that Vr Compositor / CG Artist Jonathan Winbush, Dp / Videographer Robert Buchanan and Concept / CG Artist and Sound Designer Tony Washington would bring to the table, to create a truly unique VR and Music experience. The additional Creepy Radio Edit from Sound Designer Mike Daly sets the mood and Lisa Jennings and Sharla Knight welcome you to the chambers depths!
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    • Member: Ringling Motion Design
    • Project: 2016 Ringling Motion Design Show Reel
    • Role: Department Head
    • Description: A collection of student work produced last year. The video includes animation work from Freshmen to Seniors. The animations were created using a variety of software including; After Effects, Cinema 4D, Nuke, DragonFrame, and the Adobe Suite of software. Learn more at Ringling.edu
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    • Member: Stephan Hülsen
    • Project: Something black and blobby this way comes
    • Role: Art Direction, Motion Design, 3D Animation
    • Description: Personal project. Sound collage made from stock sounds. Used as a placeholder for my soon to launch website stephanhuelsen.com Check out my work here: behance.net/stephan_huelsen Stephan Hülsen Art Direction & Motion Design stephanhuelsen.com behance.net/stephan_huelsen pinterest.com/lotsagoodstuff vimeo.com/stephanhuelsen
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    • Member: Stephan Hülsen
    • Project: HKG 2012
    • Role: videography, time-lapse photography, edit, grading
    • Description: Time-lapse combined with regular footage. Shot in Hong Kong, July 2012. Camera: Canon 5D MKII Lenses: Canon EF 24-105mm, Sigma 12-24mm Edited and color graded in Adobe After Effects
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    • Member: Marcus C. Tomazetti
    • Project: B.I.T.F - VFX Edit
    • Role: Compositon and VFX Creative Artist
    • Description: An intense visual provocation, apprehensive, agressive. My concept was to push the limits of the colour's visual aggressiveness, as assembling the intense visuals of MADBLUSH with my owns - the unification of colour and music as a mean of information and its symbology, specially red and blue. Red is the colour placed into the limit of ours' eyes visual perception and blue, its contraposition. Hence the motive of such aggressiveness and its strong visual stimuli. Singer and Producer: MADBLUSH

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    • Member: Marcus C. Tomazetti
    • Project: Do I Feel Happy?
    • Role: Editor, Motion Designer, Director
    • Description: Most people remember Marilyn Monroe as the stereotypical of the dumb blond, addicted to pills or even a drug user, as her behavior and feelings used to vary from one extreme to the other. But she was no dummy nor a drug addicted. This is my video art tribute to a truly a complex woman, intellectually curious, poetic, bright and deeply emotional. "I restore myself when I'm alone and the nicest thing for me is sleep, so then at least I can dream."
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    • Member: Marcus C. Tomazetti
    • Project: Blonde - The Reflector Side Of Beauty
    • Role: Full creator of the video.
    • Description: The Reflector Side Of Beauty A body, a surface, an device that reflects lights, heat, sound and emotion to convey the history of a reflecting telescope of the true definition of talent and its beauty that was and will forever be Norma Jeane Mortenson also known as Marilyn Monroe. The substance I used is to prevent the escape of neutrons from the core of a nuclear the reactor of the wrong image most people think as she is remembered by. This video an adaptation from the official video clip (also created by me) for the music, “Blonde” by Black Nail Cabaret. Monroe is never completely situated at one time or place but has become a surface on which narratives of celebrity culture can be (re-) constructed and functions as a cultural type that can be reproduced, transformed, translated into new contexts, and enacted by other people. She is the eternal shapeshifter who is re-created by each generation, even each individual to their own specifications. For sure she is misinterpreted as the birth to the STUPID BLOND STIGMA and its sex symbol image that comes with it. Her intelligence and wit can be easily seen in her writing as this quote for an interview for Life Magazine in 1962 (year in which she was on the cover for almost of all its issues). “I never quite understood it, this sex symbol. I always thought symbols were those things you clash together! That’s the trouble, a sex symbol becomes a thing. I just hate to be a thing. But if I’m going to be a symbol of something I’d rather have it sex than some other things they’ve got symbols of.
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    • Member: Anthony Enos
    • Project: Audi A3 Sportback
    • Role: Robot animation/Previs
    • Description: This was definitely a unique opportunity to work on something very different. Bot & Dolly / Autofuss brought me in to do the robot animations for the spot. I animated the moves in Maya, using Bot & Bolly's Maya plugin designed specifically for their robots. This allowed me to choreograph the bulk of the moves that were then handed off to 4 motion designers, each working on a section of the spot in C4D, as well as exporting the final moves to be used on set and programmed into the robots... all without hitting the car or injuring the actor. There were 3 robots and a turntable to animate in every shot. In the end, everything passed through a camera lens to make the final video, and nothing is simply a 3D render.

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